Intel Core 2 Duo P7550 @2.266GHz
- 2 cores, 2 threads
- L1 cache, 32KB + 32KB
- L2 cache, 3MB
- SIMD, 1
- Fab, 45nm
- FSB, 266MHz
- Bus/Core rate, 8.5
- HT/QPI/DMI, 1066MHz
- Instruction set, 64-bit
- Max TDP, 25W
- Floating Point:
Dot Product single-threaded scalar -- 3088, , 1.49 Gflops
Dot Product multi-threaded scalar -- 6435, , 2.93 Gflops
Dot Product single-threaded vector -- 2470, , 2.96 Gflops
Dot Product multi-threaded vector -- 5628, , 5.85 Gflops
NVIDIA GeForce 9400M, 256MB
OpenGL 2.1 NVIDIA-7.12.9,
OpenCL 1.1 (July 25 2011) Full_Profile
Shading Language v1.2
Max texture size: 8192 x 8192
Max texture coordinates: 8
Max vertex texture image units: 16
Max texture image units: 16
Max geometry texture units: 16
Max anisotropic filtering value: 16
Max number of light sources: 8
Max viewport size: 8192 x 8192
Max uniform vertex components: 4096
Max uniform fragment components: 4096
Max geometry uniform components: 2048
Max varying floats: 60
Max samples: 8
Max draw buffers: 8
Mobile Processors - Benchmarks
(Ref: NoteBookCheck)
GPU - Specifications
1. xx:xx:xx:xx - Vertex shader : Pixel shader : Texture mapping unit : Render Output unit
2. xx:xx:xx - Unified Shaders (Vertex shader/Geometry shader/Pixel shader) : Texture mapping unit : Render Output unit
NVIDIA
AMD