Friday, October 14, 2011

MacBook Pro, 13-inch Mid 2009

MacBook Pro, 13-inch Mid 2009 (MacBookPro 5,5) OSX 10.7.2
Intel Core 2 Duo P7550 @2.266GHz
- 2 cores, 2 threads
- L1 cache, 32KB + 32KB
- L2 cache, 3MB
- SIMD, 1
- Fab, 45nm
- FSB, 266MHz
- Bus/Core rate, 8.5
- HT/QPI/DMI, 1066MHz
- Instruction set, 64-bit
- Max TDP, 25W
- Floating Point:
Dot Product single-threaded scalar -- 3088, , 1.49 Gflops
Dot Product multi-threaded scalar -- 6435, , 2.93 Gflops
Dot Product single-threaded vector -- 2470, , 2.96 Gflops
Dot Product multi-threaded vector -- 5628, , 5.85 Gflops

NVIDIA GeForce 9400M, 256MB
OpenGL 2.1 NVIDIA-7.12.9,
OpenCL 1.1 (July 25 2011) Full_Profile
Shading Language v1.2
Max texture size: 8192 x 8192

Max texture coordinates: 8

Max vertex texture image units: 16

Max texture image units: 16

Max geometry texture units: 16

Max anisotropic filtering value: 16

Max number of light sources: 8

Max viewport size: 8192 x 8192

Max uniform vertex components: 4096

Max uniform fragment components: 4096
Max geometry uniform components: 2048

Max varying floats: 60

Max samples: 8

Max draw buffers: 8

Mobile Processors - Benchmarks


GPU - Specifications
1. xx:xx:xx:xx - Vertex shader : Pixel shader : Texture mapping unit : Render Output unit
2. xx:xx:xx - Unified Shaders (Vertex shader/Geometry shader/Pixel shader) : Texture mapping unit : Render Output unit

NVIDIA

AMD